Monday, July 12, 2004

Mega Man 2, Minibosses style


I’ve been playing Mega Man Anniversary Collection for about a week and I’ve been trying to get a post about it done but its taking sometime. To tide things over until then, here’s a video of Mega Man 2′s Bubble Man stage with music by The Minibosses.

Sunday, July 4, 2004

Hyrulean Adventure linked to the Past


 

“I wouldn’t necessarily say that they intentionally tried to mimic specific events from the past game, but the fact of the matter is the Four Swords team does include members of the original LttP team, so obviously that may have had some affect of it. Also, the director of Four Swords is a huge fan of LttP and the old 2-D style games.”
- Eiji Aonuma, Producer of The Legend of Zelda: Four Swords Adventures, GDC
2004


The Legend of Zelda: Four Swords Adventures is filled with nostalgic bits of past Zelda games, especially the SNES version, Zelda: A Link to the Past which this game is largely based on. For those that have played A Link to the Past, a few locations in the game will be familar.

 

Situated appropriately in the Eastern part of Hyrule, the Eastern Palace makes a return. Gone is the maze of stairs and high terrain containing Armos, and instead replaced with a forest. What remains of the Eastern Palace’s original design seems to be falling into ruin, with the last stone paving remaining crumbling away and giving way to grass, almost as if to suggest this place has become quite old since the last time it was seen. Another detail recreated, the two pillars from the entrance to the Eastern area from A Link to the Past are shown on the Hyrulean Adventure map. The first room of the Eastern Palace was also recreated with the the room forking into three places. The dungeon inside builds off of the original for a theme containing familar Stalfos enemies and moving cannon balls. This marks the third game the Eastern Palace has been in (can you name the second?).

 
 
 

In the Desert of Doubt, The Desert Palace also returns in its appropriate place on the map with the three lanmola head design. Eyegores and Beamos make things difficult again.



Although the actual pyramid in the stage looks a bit different, if you look closely at the pyramid on the map, it looks a bit similar to the Great Pyramid from A Link to the Past’s Dark World. The vertical lines on the pyramid are exactly where the steps should be on the Great pyramid. The black hole on the left fits the spot of the Great Fairy room, and the one on the right could fit the new Four Sword dungeon entrance from the GBA version.

 

These aren’t really similar symbols, but this new desert symbol reminded me of the giant octorok symbol from A Link to the Past that was also in the desert.

 

In the first Death Mountain stage you eventually come to an area called “Hebra Hill”, which is a throwback to the Lost Hills from the original Legend of Zelda that lead to Level 5. The same strategy works again here, just keep going up. I suppose putting this screen here would make sense considering this is Death Mountain.

 

Not sure if this is suppose to be the exact same place, but the exterior designs are very similar. Both the Tower of Flames and Mountain Tower are large towers on Death Mountain with pillars at each level of the building which is made of red brick.

 

Just a nice similarity, in Hyrulean Adventure you come across a sign asking the enemies to look out for Link, Link, Link, and Link, using a pic of Link’s head like the wanted sign in ALttP.

 

The Lost Woods and Kakariko Village areas of Hyrulean Adventure look as though they’ve fallen into ruin to look like their ALttP Dark World counterparts. On the Hyrulean Adventure map, Kakariko Village is North of The Lost Woods, where in A Link to the Past, Kakariko was to the South. If you take a look at the map on Zelda.com’s website, you can see that the map in the game has changed slightly since the art was done, originally putting Kakariko South and near a coast.